Air
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Abilities
- Fist of Air - (Special Ability) You may not have any weapons equipped when using this ability. This attack deals 75 dmg. If this attack would fail, it is tried as a spell.
- Calm Breeze - (Enchanted) You may not be stunned when using the Fist of Air attack.
- Dragon's Breath - (x1 )(Special Ability) 100 Damage attack, opponent is stunned this round on a successful hit.
- Whirlwind Kick - (x1)(Special Ability) 200 Damage attack, If your opponent is casting a spell he is stunned for this round on a successful hit.
- Wind Wall - (x1)(Armor Ability) For 5 rounds you are immune to critical strikes.
- Channel Air - (Enchanted) your attacks have an additional 20% chance to critical strike.
- Flurry of Wind - (x1) Special Ability) You deal double damage on all attacks for the next 2 rounds.
- Meditation - (x1)(Special Ability)(Channeled) You heal 250 hp this turn, you may continue this ability for up to 3 turns.
- Typhoon Punch - (x1)(Special Ability) 350 Damage attack.
- Wind Force - (x1)(Special Ability) You deal 1000 Spell Damage, you are stunned on your next round.
Game Links
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Email: DragonFusionRPG@hotmail.com